About the Developer

Chase Webb
Indie Developer


A screenshot from Prism Trek, a puzzle adventure game in development.

Originally from Oregon in the United States, Chase moved to Osaka, Japan in 2006, where he has been raising a family and teaching since.   

In 2013 Chase started experimenting with Game Development for the first time, using the Torque2D engine. In 2015 Unity 5 was released alongside the free licensing options and he made the jump to the new engine. Current projects include Prism Trek and Plasma Mania.

Chase is completely self taught and does all of his programming in his spare time alongside his full-time job of teaching, and is endeavoring to become a full-time game developer in the near future. 

See Chase on LinkedIn

The Family Man